Game art thatmakeswaves
Game Art Outsourcing & Game Development Studio
Vehicles, weapons, sci-fi worlds and much more
We are a game art outsourcing company and a game development studio. We take your visual direction and turn it into production-ready assets that fit the game, the engine and the technical brief, and we build our own games too.
01 / Selected work
Portfolio

Dark Guardian
Capital ship

Medusa 3.5
Subsea industrial station

Mars Rover
Game-ready vehicle with deployment states

Sci-Fi Pistol
From concept to game-ready weapon

SpaceRover TSC-146
Hum3D Space Rover Challenge 2020

A.I.R.A.
Sci-fi drone game

Chevrolet Corvette C8 Z06
Game-ready car

Porsche 959
Game-ready car

Nissan Skyline GT-R R33
Game-ready car

Heavy Tank
Low-poly vehicle for Unity

MSI Golden Collection
MSI Creator Awards 2021

Bugatti Chiron
The fastest ambulance

Sukhoi Superjet 100
Aircraft modeling

BAZ Off-Road Tractor
From digital to physical

Wheel Prop
Prop modeling & texturing
Projects marked Art Director are personal and earlier work by our Art Director, who also leads production at the studio as lead artist. Additional studio projects are under NDA or not yet public. Open the full portfolio
02 / Services
What we make
Realistic and stylized art for PC, console and mobile. Bring us a single hero asset or a whole vehicle set.
Blender · Substance 3D Painter · Unity · Unreal Engine 5
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01
Concept & 3D design
Original concepts, silhouette studies and blockouts that turn into production-ready models.
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02
Vehicles & hard-surface
Spacecraft, drones, robots and humanoid mechs, cars, tanks, weapons, machinery and hero props, realistic or stylized.
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03
Environment assets
Modular sets, structures and set dressing that fit your level metrics and art direction.
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04
UVs, baking & PBR
Clean UVs, bakes and PBR materials, optimized for your target platform with LODs.
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05
Mechanical animation
Moving parts, deployment sequences and rigs for vehicles and devices.
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06
Visualization
Renders, turntables and presentation scenes for pitches, store pages and marketing.
Start from your approved concept, or develop the design with us
Medusa 3.5 — ArtSea Games Studio
03 / Process
How we work
Clear scope, fixed review points and a technical handoff your team can drop straight into the project.
- 01
Brief & scope
References, target engine and platform, asset list, budgets and delivery schedule.
- 02
Visual direction
We agree on design, proportions and blockout before detailed production starts.
- 03
Production
Modeling, UVs, baking and PBR texturing, plus mechanical animation where required.
- 04
Review & handoff
Review rounds at fixed points, then delivery to the agreed technical spec.
04 / Studio
A young studio.
Experienced artists.
ArtSea Games is a game art studio based in Namangan, Uzbekistan, and a resident of IT Park Uzbekistan. Our team brings together 2D and 3D artists, most with more than nine years of professional experience.
We match every project with the specialists it needs, creatively and technically, and keep communication direct from brief to delivery.
Our Art Director is not a manager on top of the team but its lead artist: modeling key assets, setting the style for each project and checking every model, texture and engine setup before delivery. One senior artist is responsible for quality from the first blockout to the final handoff.
Yunus Akhmadiev
Art Director · Lead Artist
9+ years in professional 2D and 3D art. Works hands-on as the studio's lead artist: builds key assets, sets the visual style of each project and reviews every asset before it ships.
05 / Contact
Tell us what you're building
Send a brief, references and your target deadline. We'll come back with questions, a scope and an estimate.
Terms & privacy notice
- We use the details you send only to answer your enquiry or application and to prepare an offer.
- Your message goes to the studio's inbox through our form provider (FormSubmit). We do not sell or share your data with anyone else.
- Please do not send confidential files through this form. If your project needs an NDA, tell us and we will sign one before you share materials.
- Sending a brief does not create any obligation for either side. Prices and timelines are agreed in writing.
- You can ask us at any time to delete your messages by writing to contact@artseagames.com.