Medusa 3.5: Hero render
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ArtSea Games Studio

Medusa 3.5

Subsea industrial station

An original sci-fi industrial concept: a deep-water station developed from sketches and silhouette studies into a finished 3D model with material and color variants.

We started with a page of silhouette sketches, picked the strongest read and blocked it out in 3D to check scale against the seabed. From there the station went through structure passes, material studies and several color schemes before the final hero renders.

Credit
ArtSea Games Studio
Role
Concept & 3D: Art Director
Category
Sci-fi / Environment
Scope
Original concept
Structural studies
3D modeling
Materials
Presentation renders
Tools
Blender, Substance 3D Painter